quarta-feira, 30 de janeiro de 2019

Campaign Log - Whispers of the Godless 0.1

So, i'm starting a solo game with my girlfriend soon, and thought it might be a good idea to keep a campaign record in the blog! This one is about context in the world of Osophis.

About the Campaign Itself:

. I will be using the Lion & Dragon system for its grounded wierdy medieval tone that meshes well with the world
. No major starting house rules, but will probably simplify things as i go
. No demihumans (at least not seen by any person alive)
. Campaign will be character driven with focus on exploration and roleplay.
. Probably a pointcrawl

About the World of Osophis:

This campaign happens in a world that lost its old gods a long time ago, when a man now known as The Sophist tricked them into non-existence by presenting a series of arcane-mathematical formulas that supposedly proved that godhood was impossible in the cosmos as it was.

The set of formulas would later be known as "The Profane Equation", even though there is no one alive that knows how to solve them, or even exactly what they were.

Time went on, and, without higher guidance, mankind began to fall apart. Death, war and disease were rampant, and, for a long period, pain was all that people had ever known.

But...

Just about one thousand years ago, humans experienced a new age of faith. In the four cardinal points, four strange beings presented themselves and were proclaimed the new gods of their respective lands, offering their blessings and powers to the ones that truly worship them.

From the North, said to be born from a bloody battle, came the Scarlet God of Flesh, Penitence, Justice and Fire. Now Patron of Galdemore.

From the East, beyond the infinity dunes, came the Mother of Afflictions, the Disease-eater, Goddess of Healing, Fertility and Death. Now Patroness of Xarne.

From the West, floating in the great ocean, came the Queen of Eyes, Goddess of Secrets, Storms, Sorcery and Ruin with her thousand eyeball-servants. Now Patroness and Queen of Katastria.

And, finally, in the south, was found Sziszara, the great Impaled White Serpent, Goddess of Cold, Bodily Functions, Lies, Poisons and Medicine. Now Patroness of Skuldra.

And so, the continent was divided in five parts: the four holy lands, and a great central area undisputed, the place where no gods came from, and also the place where the Profane Equation was proven. These lands are now what people call The Profane Lands, home of the wicked and the accursed.

The Profane Lands, in reality, are enormous and varied, and so is their people. A multitude of cultures exist in the vast territories of this place, from independent farmers' villages, to gypsy caravans, to druidic forest groups. There are lands abundant, there are lands dry. It is a place of opportunity, but also a place of struggle...


Provisory map of Osophis:




















Next post will be about Maeve, the only PC in this campaign!!




segunda-feira, 28 de janeiro de 2019

About Ark'lore

The first homebrew world i ever made.

It was amazing when i was 15. It had a multitude of (pretty bland, generic) gods, cosmology, maps, kingdoms, legends, dungeons... you know the drill. Pretty much the generic medieval fantasy we all know and stuff.

I played most of my games in this land, experimented with different systems, had amazing moments, tons of stories and a few campaigns (sadly, none of them ever completed due to megalomania in campaign-building conflicting with life happening).

Even now i have an ongoing 5e campaign about collecting seven faeries turned into magical jewels (WOW. now THAT's original) and i love it, and i love the PCs and players in my table, even though we are having problems to keep pace (haven't played in months). I still love me some traditional fantasy, that is, but...

This blog is not exactly about Ark'lore. It would have been if i started it 5-8 years ago, but i think i have more interesting things to write about now, at least for my taste.

I fell in love with the OSR, had a lot of my preconceptions about roleplaying games and world-building shaken up, i was utterly amazed by the twisted and inspired ideas that people had and i wanted to be part of it, hence this blog.

Ark'lore, the name itself, became kind of a trademark (for me, of course), and i really like it, even though it sounds a bit generic.
The thing is: it is symbolic to me, and it sounded like a good starting point for naming a blog which will be ,to a certain extent, a place to keep my ideas about stories, rules and stuff (an ARK of my LORE if you will, heh...? sorry for this).

Yes, i wrote this to justify the blog's name and give a little background about my limited gaming experience. And now, DISCLAIMERS:

I'm MOST DEFINITELY NOT a writer.

Also, English is not my first language (you can probably tell by now).

I don't know how to run a blog yet, this is my first post on a blog ever.

Also, this blog will probably have a really inconsistent schedule because i'm LAZY.

I do not claim to be a brilliant original mind, i just want to share ideas and have them somewhere online for interested people to see.

Thank you all, i hope you enjoy future posts!!